c++ - disp.h
- James (7/7) Jan 31 2006 DISP.H seems a bit sluggish in comparison with Curses. I've tried runnin...
- Walter Bright (5/17) Jan 31 2006 Hmm, I use disp in the microemacs editor (downloadable from
DISP.H seems a bit sluggish in comparison with Curses. I've tried running curses for DJGPP with DM C++, but it didn't work; I'll have to settle for disp.h, but it is displaying undesirable effects on the screen on each screen update in a loop; by that I mean that when the screen updates, I see a black scanline blocky effect, which moves up the screen in a pattern. I include a link to a program I compiled, for demonstration. http://www.afable.co.uk/aedit.zip
Jan 31 2006
Hmm, I use disp in the microemacs editor (downloadable from www.digitalmars.com) and it works fine. The source comes with microemacs, you can see how disp is used. "James" <James_member pathlink.com> wrote in message news:drp2bn$2avq$1 digitaldaemon.com...DISP.H seems a bit sluggish in comparison with Curses. I've tried running curses for DJGPP with DM C++, but it didn't work; I'll have to settle for disp.h, but it is displaying undesirable effects on the screen on each screen update in a loop; by that I mean that when the screen updates, I see a black scanline blocky effect, which moves up the screen in a pattern. I include a link to a program I compiled, for demonstration. http://www.afable.co.uk/aedit.zip
Jan 31 2006