c++ - overloaded new[] and delete[] are not called
- Steve Strand (37/37) Jan 20 2004 Overloading new and delete for a class works fine, but a
- dan (3/5) Jan 21 2004 There's a switch to enable new[] delete[] overloads, though I'm not sure...
- Jan Knepper (6/16) Jan 21 2004 -Aa
- Steve Strand (5/5) Jan 21 2004 Thanks for pointing out the -Aa flag, but unfortunately I get no differe...
- dan (4/6) Jan 21 2004 Just tried enabling the overloads in the IDDE, by clicking the check-box...
Overloading new and delete for a class works fine, but a redefinition of operator new[] or delete[] is ignored. Here is a small test case: #include <iostream.h> #include <stdlib.h> class test { int a; public: test() {cout << "construct\n";} ~test() {cout << "destruct\n";} void* operator new(size_t sz) {cout << "new\n"; return malloc(sz);} void operator delete(void* p) {cout << "delete\n"; free(p);} void* operator new[](size_t sz) {cout << "new[]\n"; return malloc(sz);} void operator delete[](void* p) {cout << "delete[]\n"; free(p);} }; int main() { test *t= new test; delete t; t= new test[4]; delete[] t; } Compiled with version 8.38 the output is: new construct destruct delete construct construct construct construct destruct destruct destruct destruct The overloaded new and delete were called as expected, but ::new[] and ::delete[] were called instead of test::new[] and test::delete[]. Why?
Jan 20 2004
In article <bul3mu$2bf3$1 digitaldaemon.com>, Steve Strand says...Overloading new and delete for a class works fine, but a redefinition of operator new[] or delete[] is ignored.There's a switch to enable new[] delete[] overloads, though I'm not sure what the switch is, since I'm using the IDDE.
Jan 21 2004
dan wrote:In article <bul3mu$2bf3$1 digitaldaemon.com>, Steve Strand says...-Aa -- ManiaC++ Jan Knepper But as for me and my household, we shall use Mozilla... www.mozilla.orgOverloading new and delete for a class works fine, but a redefinition of operator new[] or delete[] is ignored.There's a switch to enable new[] delete[] overloads, though I'm not sure what the switch is, since I'm using the IDDE.
Jan 21 2004
Thanks for pointing out the -Aa flag, but unfortunately I get no difference when I compile with -Aa or -A. Can anyone else compile my short example and have the overloaded new[] and delete[] called? P.S. for Walter: perhaps give an error message when -Aa is needed (like already happens if you forget -Ae and use exceptions)
Jan 21 2004
In article <bumimm$1kaf$1 digitaldaemon.com>, Steve Strand says..... Can anyone else compile my short example and have the overloaded new[] and delete[] called?Just tried enabling the overloads in the IDDE, by clicking the check-box, but after clicking OK, if I open the settings again, the check-mark is gone. Donno what's going on; seems to me the feature's broken.
Jan 21 2004