c++ - Benign (and useful) redefinition of function implementations rejected ...
- Matthew Wilson (35/35) Jun 11 2003 // In header
- Walter (4/39) Jun 11 2003 Are you saying it should or should not compile it?
- Matthew Wilson (7/67) Jun 11 2003 Should
- Heinz Saathoff (15/17) Jun 12 2003 It should compile. Here a reference to the standard:
- Walter (3/20) Jun 12 2003 Thanks, that's pretty clear. -Walter
// In header char *someFunc(char *arg); // In implementation file char *someFunc(char *const arg) { ... Do something } Redefining to const means that arg cannot be changed, albeit that its contents can. This tactic is used in general in functions whereby you may access the argument in more than one point within the function body, and wish to protect yourself (or rather the implementation) from maintenance "improvements", in which someone may carelessly reuse one of the function arguments to avoid a frame variable (often from a misguided sense of efficiency), thereby invalidating the axioms of your implementation. Most of the other compilers to hand happily allow this. DMC++, alas, does not. It is my belief, though it's been a _long_ time since I dealt with this issue, that it is standard compliant. btw, all please not that this is not advocating // In implementation file char *someFunc(char const *arg) { ... Do something } as that is an entirely different semantic from the perspective of the the caller. A simpler way to look at this is // In header int someFunc(int arg); // In implementation file int someFunc(int const arg) { ... Do something } I've not run this through DMC++, but I presume it would behave the same. Any chance of a fix, Walter?
Jun 11 2003
Are you saying it should or should not compile it? "Matthew Wilson" <matthew stlsoft.org> wrote in message news:bc7ec6$27ln$1 digitaldaemon.com...// In header char *someFunc(char *arg); // In implementation file char *someFunc(char *const arg) { ... Do something } Redefining to const means that arg cannot be changed, albeit that its contents can. This tactic is used in general in functions whereby you may access the argument in more than one point within the function body, and wish to protect yourself (or rather the implementation) from maintenance "improvements", in which someone may carelessly reuse one of the function arguments to avoid a frame variable (often from a misguided sense of efficiency), thereby invalidating the axioms of your implementation. Most of the other compilers to hand happily allow this. DMC++, alas, does not. It is my belief, though it's been a _long_ time since I dealt withthisissue, that it is standard compliant. btw, all please not that this is not advocating // In implementation file char *someFunc(char const *arg) { ... Do something } as that is an entirely different semantic from the perspective of the the caller. A simpler way to look at this is // In header int someFunc(int arg); // In implementation file int someFunc(int const arg) { ... Do something } I've not run this through DMC++, but I presume it would behave the same. Any chance of a fix, Walter?
Jun 11 2003
Should "Walter" <walter digitalmars.com> wrote in message news:bc7v9l$2ofs$1 digitaldaemon.com...Are you saying it should or should not compile it? "Matthew Wilson" <matthew stlsoft.org> wrote in message news:bc7ec6$27ln$1 digitaldaemon.com...may// In header char *someFunc(char *arg); // In implementation file char *someFunc(char *const arg) { ... Do something } Redefining to const means that arg cannot be changed, albeit that its contents can. This tactic is used in general in functions whereby youfunctionaccess the argument in more than one point within the function body, and wish to protect yourself (or rather the implementation) from maintenance "improvements", in which someone may carelessly reuse one of thedoesarguments to avoid a frame variable (often from a misguided sense of efficiency), thereby invalidating the axioms of your implementation. Most of the other compilers to hand happily allow this. DMC++, alas,thenot. It is my belief, though it's been a _long_ time since I dealt withthisissue, that it is standard compliant. btw, all please not that this is not advocating // In implementation file char *someFunc(char const *arg) { ... Do something } as that is an entirely different semantic from the perspective of thecaller. A simpler way to look at this is // In header int someFunc(int arg); // In implementation file int someFunc(int const arg) { ... Do something } I've not run this through DMC++, but I presume it would behave the same. Any chance of a fix, Walter?
Jun 11 2003
Walter schrieb...Are you saying it should or should not compile it?It should compile. Here a reference to the standard: In chapter 8.3.5 (3) Functions I found this: "After producing the list of parameter types, several transformations take place upon these types to determine the function type. Any cv-qualifier modifying a parameter type is deleted. [Example: the type void (*)(const int) becomes void (*)(int) -end example]. Such cv-qualifiers affect only the definition of the parameter within the body of the function; they do not affect the function type." So this declarations denote the same function! void func(int); void func(const int); void func(volatile int); - Heinz
Jun 12 2003
Thanks, that's pretty clear. -Walter "Heinz Saathoff" <hsaat bre.ipnet.de> wrote in message news:MPG.195246a5927aaca79896c0 news.digitalmars.com...Walter schrieb...Are you saying it should or should not compile it?It should compile. Here a reference to the standard: In chapter 8.3.5 (3) Functions I found this: "After producing the list of parameter types, several transformations take place upon these types to determine the function type. Any cv-qualifier modifying a parameter type is deleted. [Example: the type void (*)(const int) becomes void (*)(int) -end example]. Such cv-qualifiers affect only the definition of the parameter within the body of the function; they do not affect the function type." So this declarations denote the same function! void func(int); void func(const int); void func(volatile int); - Heinz
Jun 12 2003